Release Manager - Fortnite
Cary, North Carolina, United States
For over 25 years, Epic Games has been making award winning games and game engine technology that empowers others to make visually stunning games and 3D content that brings environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Epic Games is looking for a quality-focused Release Manager to work closely with our producers, programmers, build engineers, and QA teams to oversee the build and release process for Fortnite. In this position you will work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms.
The person in this role will be responsible for the following:
Owning the scheduling, coordination, quality control and external certification process across multiple platforms and/or products
Acting as the liaison between external partners (Sony, MSFT) and the development team, coordinating and negotiating development plans, exceptions, sales/mktg/publishing content, as well as releases
Knowing and owning the process for submitting builds to external partners inside and out, and is the expert on all things related to external build certification
Owning publishing tools verification process as related to build certification and release
Working with publishing and dev team to determine release content plans as related to sales, giveaways, promotions, etc and shepherds that content through external party approvals for release
Owning, managing and maintaining content catalog and establishing pricing with publishing
Working closely with QA, Build Engineer, and Lead Programmer on monitoring the automated build and integration process to ensure correct build execution, and facilitate resolution of build failures
Working with Build Engineer to understand and communicate impact of branches and code merges
Working with QA Lead to establish and maintain bug triage process, determine and prioritize must fix issues for release and work with appropriate team members to ensure bug fixes happen as planned
Working closely with dev production, QA, and Live Ops teams on identifying and resolving risk related to releases
Coordinating internal and external release notes, known issues, and knowledge base updates
Ensuring releases have passed all required checks and approvals leading up to live deployment and effectively communicate approved exceptions to all necessary parties
Working closely with Live Ops team to coordinate and publish frequent builds, hotfixes, and patches
Maintaining formal release records to track release content and history
The ideal candidate will have a mix of the qualifications below:
Strong project management and communication skills
Willing and able to pick up any disparate tasks thrown your way - engineering, dev, prod, etc.
Demonstrated ability in right-sized process development and improvement
Experience with build and release processes for a Software as a Service product
Technical orientation and strong understanding of software development
Familiar with Perforce, Jira
Experience working with database technology
Exposure to platform certification processes
Knowledge of game development process and exposure to working with shipped and live titles
Preference shown to candidates familiar with UE4 and tools such as Tableau and Grafana
Please submit your resume and we’ll be in touch soon.
This is going to be Epic!