Lead Engineer

Larkspur, California, United States

Overview

For over 25 years, Epic Games has been making award-winning games and game engine technology that empowers others to make visually stunning games and 3D content that brings environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.  As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

 

Epic Games is looking for a Lead Engineer to manage and hold the technical vision for a growing engineering team in our new Larkspur office. The ideal candidate will be ready to hit the ground running, providing a split of leadership and hands on coding as the team and project take shape.  You will be responsible for building and managing a small engineering team. You will work directly with the brightest technical minds in the business on UE4 technology as well as new and existing IP for a multitude of platforms.

 The person in this role will be responsible for the following:

  • Working closely with discipline leads to understand project requirements and translating those into technical teams and pipelines capable of achieving goals

  • Working with internal development teams and creative teams to coordinate delivery of project milestones

  • Working with production teams to scope, plan, schedule, and execute high quality features and content

  • Managing day-to-day development issues, attempting to predict and avoid problems, while being prepared to troubleshoot and provide resolution as needed

  • Promoting and cultivating a productive and energetic culture within the team and studio, while assisting in maintaining a positive team morale and productive work environment


 The ideal candidate will have a mix of the qualifications below:

  • Experience leading a team of engineers in virtual production or AAA game development environment

  • Strong programming background and C++ knowledge

  • Familiarity with Unreal Engine 4 or experience with game or other engine technology

  • A keen analytical mind with strong problem solving skills

  • Ability to understand and improve development pipelines and processes

  • Experience developing in a large codebase; ideally experience designing and implementing a tools or pipelines from the ground up

  • Strong communication skills

  • Experience with multiple core system tasks such as graphics, tools, audio/video, networking, memory handling, script compilers, I/O, etc.



This is going to be Epic!  

#LI1