Engine Developer - Mobile

Stockholm, Sweden


For over 25 years, Epic Games has been making award-winning games and game engine technology that empowers others to make visually stunning games and 3D content that brings environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.  As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Epic Games is searching for experienced Engine Programmers to support the Unreal Engine working with a range of high-end mobile platforms. In this role, you’ll work closely with a wide range of internal teams to ship our games and the Unreal Engine. The ideal candidate has a deep love of problem solving, loves learning new systems and APIs, and has experience driving optimizations on shipped mobile titles.

The person in this role will be responsible for the following:

  • Bringing the latest UE4 rendering features to high-end mobile devices

  • Optimizing C++ workflows and content-wrangling pipelines used by hundreds of developers at Epic, and thousands of Unreal Engine subscribers around the world

  • Making significant improvements to the workflow for professional developers making high-end mobile games using UE4

  • Working with our partners to bring the latest mobile technologies to Unreal Engine 4

  • Working to solve problems to help ship Epic’s internal mobile titles

  • Improving workflow and user experience

The ideal candidate will have a mix of the qualifications below:

  • Strong C++ skills

  • Professional mobile game or engine development experience with UE4 or Unity

  • Experience developing with either or both of Android NDK and/or iOS with C++/Objective C

  • Understanding of various mobile GPUs used in popular handsets and their characteristics

  • Knowledge of or experience using toolchains, build systems, development tools and platform APIs, as well as the broader Android or iOS platform ecosystem

  • Experience developing platform systems

  • Mobile game shipping experience, especially related to compatibility

  • OpenGL ES mobile rendering experience

  • Experience using a next generation rendering API such as Vulkan or Metal

  • Knowledge of WebAssembly and WebGL 2.0 a plus

This is going to be Epic!